← Back to tournament 9

Round 8

Participants

Dictator
intelligence
60 points
Recipient
tiger
0 points

Prompt

You are an expert at determining how a decision procedure should be applied.

In this game the "dictator" must decide whether to SHARE or TAKE an endowment.
- **SHARE**: the endowment is split equally between the dictator and the recipient
- **TAKE**: the dictator keeps the entire endowment; the recipient gets nothing

You must follow only the dictator's strategy. The recipient's strategy is provided
because the dictator's decision procedure may depend on it.

<dictator_strategy>
### Goal
I aim to SHARE with *intelligent* players.

### Definition
An intelligent player is one whose strategy as "dictator" has a non-trivial dependency on the strategy of the "recipient".
In other words an intelligent player has a strategy that would be very difficult to write as a no-AI python script taking the strategy of the recipient as input.

### Decision Procedure
* If the recipient is *intelligent* under the definition above: SHARE.
* If the recipient is not *intelligent*: TAKE.
</dictator_strategy>

<recipient_strategy>
```json
[
  {"line": 1, "text": "RAWR!"}, 
  {"line": 2, "text": ""}, 
  {"line": 3, "text": "I ALWAYS TAKE."}
]
```
</recipient_strategy>

Apply the dictator's strategy. After reasoning, output your final answer as a
json Markdown block:

```json
{"decision": "SHARE"}
```
or
```json
{"decision": "TAKE"}
```

Response

I need to determine whether the recipient is "intelligent" according to the dictator's definition.

**Definition of intelligent:** An intelligent player is one whose strategy as "dictator" has a non-trivial dependency on the strategy of the "recipient". In other words, a strategy that would be very difficult to write as a no-AI Python script taking the strategy of the recipient as input.

**Analyzing the recipient's strategy:**

The recipient's strategy is:
```
RAWR!

I ALWAYS TAKE.
```

This is an unconditional strategy — it always takes, regardless of what the other player's strategy says. There is zero dependency on the recipient's (i.e., the other player's) strategy.

This is trivially easy to write as a no-AI Python script:

```python
def decide(recipient_strategy):
    return "TAKE"
```

Since the recipient's strategy has no dependency whatsoever on the other player's strategy, it is clearly **not intelligent** under the dictator's definition.

**Decision:** TAKE

```json
{"decision": "TAKE"}
```